Calendar
Date | Topic | Materials | Assignments | ||
---|---|---|---|---|---|
Aug 27 | Introduction | Lecture1 | Read Ray Tracing from the Ground Up chapters 1 and 3 | ||
Aug 29 | Basic Ray Tracing | Lecture2 Worksheet0 | Read Ray Tracing from the Ground Up chapters 4 and 5 | ||
Sep 3 | No Lecture | ||||
Sep 5 | Aliasing | Lecture3 | MP 1 Due Sept 20 | ||
Sep 10 | Viewing | Lecture 4 Worksheet1 | Read Ray Tracing from the Ground Up chapters 8 and 9 | ||
Sep 12 | Ambient Occlusion | Lecture 5 | Read Ray Tracing from the Ground Up chapters 6 and 7 | ||
Basic Shading | Worksheet2 | ||||
Sep 17 | Depth of Field | Lecture 6 | Read Ray Tracing from the Ground Up chapters 10 and 16 | ||
Shadows | Lecture 7 | ||||
Sep 19 | Uniform Grids | Lecture 8 | Read Ray Tracing from the Ground Up chapters 22 and 23 | ||
Worksheet3 | |||||
Sep 25 | Meshes | Lecture 9 | MP 2 Due Oct 16 | ||
Worksheet4 | Read Ray Tracing from the Ground Up chapters 23 | ||||
Sep 27 | Affine Transformations | Lecture 10 | Read Ray Tracing from the Ground Up chapters 20 and 21 | ||
Oct 1 | KD Trees | Lecture 11 | Physically Based Rendering ch 4 | ||
BVHs | Lecture 12 | ||||
Oct 3 | Basic Monte Carlo Methods | Lecture 13 | Read Ray Tracing from the Ground Up chapter 13 | ||
Worksheet 5 | |||||
Oct 8 | The Rendering Equation | Lecture 14 | Read Ray Tracing from the Ground Up chapter 13 | ||
Worksheet 6 | |||||
Oct 10 | Midterm Exam 1 | Topic List | |||
Oct 15 | Ray-Tracing from the Top Down | Guest Lecture by Apollo Ellis | |||
Deferred Ray-Tracing Poster | |||||
Oct 17 | Basic BRDFs | Lecture 15 | MP 3 Due Nov 8 | ||
Lecture 16 | Read Ray Tracing from the Ground Up chapter 14 | ||||
Oct 22 | Area Lights | Lecture 17 | Read Ray Tracing from the Ground Up chapter 18 | ||
Worksheet 7 | |||||
Oct 24 | Reflection | Lecture 18 | Read Ray Tracing from the Ground Up chapters 24 and 25 | ||
Lecture 19 | |||||
Oct 29 | Path Tracing | Lecture 20 | Read Ray Tracing from the Ground Up chapter 26 | ||
Oct 31 | Transparency | Lecture 21 | Read Ray Tracing from the Ground Up chapter 27 | ||
Worksheet 8 | |||||
Nov 5 | Procedural Textures | Lecture 22 | Read Ray Tracing from the Ground Up chapters 29 and 30 | ||
Noise Textures | Lecture23 | Read Ray Tracing from the Ground Up chapter 31 | |||
Nov 7 | Radiosity | Lecture 24 | |||
MP 4 Due Dec 12 | |||||
Nov 12 | CSG Modeling | Lecture 25 | |||
Worksheet 9 | |||||
4 Credit MP 5 Due Dec 12 | |||||
Nov 14 | Photon Mapping | Lecture 26 | A Practical Guide to Global Illumination using Photon Maps | ||
Worksheet 10 | |||||
Nov 19 | No Lecture - Fall Break | ||||
Nov 21 | No Lecture - Fall Break | ||||
Nov 26 | Photon Mapping | Lecture 26 | A Practical Guide to Global Illumination using Photon Maps | ||
Worksheet 11 | |||||
Nov 28 | High Dynamic Range | Lecture 27 | |||
Microfacet BRDFs | Lecture 28 | ||||
Dec 3 | Cinematic Visualization | Guest: Kalina Borkiewicz | |||
Dec 5 | Midterm Exam 2 | ||||
Dec 10 | Real-Time Ray Tracing | Ray Tracing in Games with NVIDIA RTX | |||
Volumetric Light Scattering | GDC NVIDIA slides | ||||
Intro to DXR | Lecture 29 | ||||
Dec 12 | Presentations | ||||
Brief Intro to Fluid Simulation | Lecture 30 | ||||
Water Surface Wavelets | SIGGRAPH 2018 Video |