CS 419 Production Computer Graphics

Calendar

Date         Topic                            Materials                           Assignments                                      
Aug 27 Introduction Lecture1   Read Ray Tracing from the Ground Up chapters 1 and 3  
Aug 29 Basic Ray Tracing Lecture2 Worksheet0   Read Ray Tracing from the Ground Up chapters 4 and 5  
           
Sep 3 No Lecture        
Sep 5 Aliasing Lecture3   MP 1 Due Sept 20  
           
Sep 10 Viewing Lecture 4 Worksheet1   Read Ray Tracing from the Ground Up chapters 8 and 9  
Sep 12 Ambient Occlusion Lecture 5   Read Ray Tracing from the Ground Up chapters 6 and 7  
  Basic Shading Worksheet2      
Sep 17 Depth of Field Lecture 6   Read Ray Tracing from the Ground Up chapters 10 and 16  
  Shadows Lecture 7      
Sep 19 Uniform Grids Lecture 8   Read Ray Tracing from the Ground Up chapters 22 and 23  
    Worksheet3      
Sep 25 Meshes Lecture 9   MP 2 Due Oct 16  
    Worksheet4   Read Ray Tracing from the Ground Up chapters 23  
Sep 27 Affine Transformations Lecture 10   Read Ray Tracing from the Ground Up chapters 20 and 21  
Oct 1 KD Trees Lecture 11   Physically Based Rendering ch 4  
  BVHs Lecture 12      
Oct 3 Basic Monte Carlo Methods Lecture 13   Read Ray Tracing from the Ground Up chapter 13  
    Worksheet 5      
Oct 8 The Rendering Equation Lecture 14   Read Ray Tracing from the Ground Up chapter 13  
    Worksheet 6      
Oct 10 Midterm Exam 1     Topic List  
Oct 15 Ray-Tracing from the Top Down Guest Lecture by Apollo Ellis      
    Deferred Ray-Tracing Poster      
Oct 17 Basic BRDFs Lecture 15   MP 3 Due Nov 8  
    Lecture 16   Read Ray Tracing from the Ground Up chapter 14  
Oct 22 Area Lights Lecture 17   Read Ray Tracing from the Ground Up chapter 18  
    Worksheet 7      
Oct 24 Reflection Lecture 18   Read Ray Tracing from the Ground Up chapters 24 and 25  
    Lecture 19      
Oct 29 Path Tracing Lecture 20   Read Ray Tracing from the Ground Up chapter 26  
Oct 31 Transparency Lecture 21   Read Ray Tracing from the Ground Up chapter 27  
    Worksheet 8      
Nov 5 Procedural Textures Lecture 22   Read Ray Tracing from the Ground Up chapters 29 and 30  
  Noise Textures Lecture23   Read Ray Tracing from the Ground Up chapter 31  
Nov 7 Radiosity Lecture 24      
        MP 4 Due Dec 12  
Nov 12 CSG Modeling Lecture 25      
    Worksheet 9      
        4 Credit MP 5 Due Dec 12  
Nov 14 Photon Mapping Lecture 26   A Practical Guide to Global Illumination using Photon Maps  
    Worksheet 10      
Nov 19 No Lecture - Fall Break        
Nov 21 No Lecture - Fall Break        
Nov 26 Photon Mapping Lecture 26   A Practical Guide to Global Illumination using Photon Maps  
    Worksheet 11      
Nov 28 High Dynamic Range Lecture 27      
  Microfacet BRDFs Lecture 28      
Dec 3 Cinematic Visualization Guest: Kalina Borkiewicz      
Dec 5 Midterm Exam 2        
Dec 10 Real-Time Ray Tracing     Ray Tracing in Games with NVIDIA RTX  
  Volumetric Light Scattering GDC NVIDIA slides      
  Intro to DXR Lecture 29      
Dec 12 Presentations        
  Brief Intro to Fluid Simulation Lecture 30      
  Water Surface Wavelets SIGGRAPH 2018 Video